Door to Mystery (Street)
Updated: Mar 5, 2022




Created 3D game Door to Mystery with almost 4 levels. One of the level is this. Created few assets and downloaded dew from unity asset store.
1. I created a very basic level here. I made the terrain created few mountains around my level.
2. I did this by creating a plane into the unity and then importing the terrain tools
3. Then downloaded an asset
(Urban City 2020)
4. Build a small street and called the player to navigate in the specific area
5. Also created the triggers so that the player could not pass through those places
6. Also build few assets like symbols denoting the coffee shop and the house in MAYA
7. I added the particle system into my level. I made the continuous rain.
8. Then added the sound to the rain and footstep of player
9. I also used ivy Hedera it is used to ‘paint 3D ivy in the Unity Editor, watch procedurally generated meshes simulate growth and clinging in real-time’. Install the hedera package and it gives the option on the top bar click on it > and press create. Now you can click any where and the branch of leaves will start to grow. You can change the colour



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